
For example, Repulsor, which sends out a shockwave to knock back everything in front of you, is great for flinging vehicles off cliffs in Big Team Battle, but can also save your life from a surprise grenade in Ranked Arena.

#HOW TO PUT BOTS IN HALO CUSTOM EDITION MAPS HOW TO#
Halo has consistently been a game of skill that rewards players for fighting intelligently and knowing how to best defeat an opponent, and Halo Infinite sticks to that trend.Įquipment compliments the gunplay, with every piece of equipment being useful in some way, and most being useful in different ways from mode to mode. A charged Plasma Pistol shot will decimate an opponent's shields faster than the MA40, but if a player with the MA40 can move side to side fast enough and avoid the loose lock-on of the Plasma Pistol, they can land enough hits to break that shield first, and the MA40 tears through unshielded targets significantly faster. If you can last long enough, your shield will recharge, reverting you back to the first phase.Īs all players are tied to these constraints, fights are typically less about what weapon you have and more about how you choose to use it. While shielded, you can take more risks and utilize weapons that take longer to have an immediate payoff (like the Plasma Pistol, which can be charged to fire a more powerful shot), but when that shield is gone, you're vulnerable and the need to take more evasive maneuvers (or pull out a faster-hitting weapon, like the fully automatic MA40 Assault Rifle, to outpace your opponent's shots) increases. Though fights can be ended quickly with the right weapon (or just having vastly superior numbers), most don't on account of each Spartan's rechargeable shield, which divides combat into two distinct parts. Halo Infinite leans into the traditional rhythm of the series' firefights-it's a dance that will feel familiar to long-time fans, but it also now feels wholly unique in today's shooter climate with the longer time-to-kill rate. The multiplayer feels like old-school Halo, but tweaked to better fit the modern FPS playerbase that has fallen in love with shooters that accentuate their solid gunplay with smooth movement and quick-to-deploy abilities. It's up to you to work hard and grow stronger in preparation for the coming fight. With both Master Chief and the UNSC Infinity marked as missing in action, and the threat of Cortana still at large, Spartan Commander Agryna leaves you behind at a secure facility that's tasked with training the next generation of Spartan IVs. Similar to Halo 4 and Halo 5: Guardians, the narrative basis for Halo Infinite's multiplayer is a Spartan training program. Now Playing: Halo Infinite Multiplayer Review in Progress And although not every map at launch feels like they're going down in Halo's hall of fame as all-time favorites, there's a welcome variety to them, allowing the seven currently available game types to play out in wildly different ways depending on which map you're playing on.īy clicking 'enter', you agree to GameSpot's Firearms shoot with a nice punch, and your Spartan's movements are smooth.


But 343 Industries has stuck the landing on what matters the most, as Halo Infinite feels good. Most notably, its challenge-based progression system feels unrewarding and keeps the game's coolest-looking cosmetics locked behind dozens of hours of an unfulfilling grind. The experience of playing Halo Infinite is joyful, and what more can you ask for when it comes to a free-to-play online multiplayer shooter?īut, to reiterate, Halo Infinite isn't without its flaws. While playing, I found myself giggling with murderous glee after successfully wiping an enemy team all on my own laughing as I nonchalantly chucked a fusion coil and accidentally splattered an unseen player and roaring support for an ally as they successfully held the line long enough for our team to secure an objective and snatch victory from the jaws of defeat. I could spend all day talking about what makes Halo Infinite great but not necessarily superb, but, when you're in the thick of it, the faults that create that distinction are hard to notice because it's just really fun.
